Farmlands

The Farmlands is a patch of farmland to the southeast of Xanthus.

This is your starting point in the life of an XQ champion. Take it easy and explore the surroundings.

Be sure to pick up every weed you see, they are worth some money. But for God's sake, don't pick up the Triticum or we'll all starve (and you'll loose 1 energy doing that, but that's not really the point, huh?).

There are 2 items of interest in the Farmlands: mandrakes and small rabbits. Mandrakes are used by the town healer to create healing potions for you, so be sure to pick every mandrake you come across. You can also sell them to other players if you're short on cash. When you kill a small rabbit you may get its ears. Do not sell them to the farmer, you will need them later in the game, when you will be able to access the alchemist.

From time to time you may encounter a cart you can join to get back to the farmhouse in a hurry and a nasty fellow claiming to be from IRS who will take a cut of your hard earned money.

Not quite the heroic life you were thinking, right? Ah, but don't worry, we all started our life in the Farmlands, killing vermin, picking up weeds, shoveling manure and doing all kind of dirty jobs.

Oh, of course you can do some quests while exploring the Farmlands, just take a look in the corresponding area on this wiki to get you started on the right track. Beware, though, there are no spoilers here. If you want to be spoonfed, search the forums, Grevillea did a fine job explaining the quests step by step.

Just stick to the farmlands until you're level 10 and you should have enough experience and stats to get to the next stage: the Sand Dunes.

If you die in the Farmlands, you have the following options: - heal for 1 energy - return to town healer - purchase a potion: - energy potiobn (+100 energy) - 99 platinum - stamina potion (+25 stamina) - 99 platinum - scroll of VIP60 (+60 days of VIP) - 949 platinum - scroll of VIP30 (+30 days of VIP) - 499 platinum